

Difference between List and Array in Python.Difference between 32-bit and 64-bit operating systems.Difference between Multiprogramming, multitasking, multithreading and multiprocessing.String vs StringBuilder vs StringBuffer in Java.Difference between Stack and Queue Data Structures.Difference between Primary key and Unique key.Python | Difference Between List and Tuple.Difference between Clustered and Non-clustered index.Web 1.0, Web 2.0 and Web 3.0 with their difference.Difference between Hardware and Software.Difference between Primary Key and Foreign Key.

Difference between Structure and Union in C.Differences between Procedural and Object Oriented Programming.Differences between Black Box Testing vs White Box Testing.Class method vs Static method in Python.ISRO CS Syllabus for Scientist/Engineer Exam.ISRO CS Original Papers and Official Keys.GATE CS Original Papers and Official Keys.We want to call functions b1_clicked() and b2_clicked() on clicking b1 and b2 respectively. In the following example, two QPushButton objects (b1 and b2) are added in QDialog window. It can be achieved in any of the following two techniques − Here, the clicked signal is to be connected to a callable function. Suppose if a function is to be called when a button is clicked. Following are most commonly used techniques −Ī more convenient way to call a slot_function, when a signal is emitted by a widget is as follows − In PyQt, connection between a signal and a slot can be achieved in different ways. The slot can be any callable Python function. The signal on its own does not perform any action. Each PyQt widget, which is derived from QObject class, is designed to emit ‘ signal' in response to one or more events. Widgets used to build the GUI interface act as the source of such events. Functions or methods are executed in response to user's actions like clicking on a button, selecting an item from a collection or a mouse click etc., called events. Unlike a console mode application, which is executed in a sequential manner, a GUI based application is event driven. Connect (button, SIGNAL (clicked ), qApp, SLOT (quit )) Connections can be added or removed at any time during the execution of a Qt application, they can be set up so that they are executed when a signal is emitted or queued for later execution, and they can be made between objects in different threads. Following are most commonly used techniques − (widget, QtCore.SIGNAL(‘signalname'), slot.
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